▲ | lo_zamoyski 4 days ago | |
You're ignoring the effect of the medium itself. Education requires sustained engagement. Books are conducive to that kind of deep engagement with the material. It requires perseverance, an ability to sit with a topic at the expense of indulging all the cheap distractions that may be available to them (the internet furnishes these gladly and easily). TikTok and bite-sized social media is certainly not conducive to that. The train never leaves the station. Social media's very form consists of feeding the impulsive indulgence of distraction. It only produces superficiality and trains the user's attention span to contract, or to never develop in the first place. Gamifying learning is a fool's errand. Children are easily distracted, because they haven't yet learned discipline. They need something to counteract these urges, like removing the tempting distraction, an environment that is saturated with relationships and habits that enable good behavior and pursuits, or the threat of punishment for straying from good behavior. | ||
▲ | ethbr1 4 days ago | parent [-] | |
Agreed in principle, but you're never going to substantially remove distractions from children, because school doesn't control them at home (nor should it) and most parents are too busy to be involved (DIWK). They're going to be bathed in the omnipresent social environment radiation for a large portion of their time. And they're going to form part of their self image and life goals from that. Better to make it as positive as we can. Or at least prevent it from being explicitly anti-intellectual. |