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sfn42 2 days ago

That's kind of just how the genre is. You don't really know where to go and what to do, that's part of what makes it magical. You just explore. If you hit a dead end you turn around and go somewhere else. If you get to a spot that's really hard it's up to you whether you want to push on or look around elsewhere. That's why I turned around when I saw the big guard, I figured I have easier places to check out first. And then I found new zones and new abilities and stuff and then I went back.