▲ | BoingBoomTschak 2 days ago | |
On the other hand, you have games like Borderlands that force you to finish the game once (or even twice) to unlock an "acceptable" level of difficulty (via lazy bullet sponge metamorphosis). Same with Bioshock Infinite that needed a hack to unlock "1999 mode" or Bloodstained its harder difficulty (still easy, though). Balance and fair difficulty really are some of the hardest and most important things to get right in video games. |