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Konnstann 3 days ago

Elden Ring is a great example of a game where the difficulty is largely self-imposed, if you play using all the tools the devs give you like summons, magic, certain weapons, etc the game becomes almost trivialized. Not saying that's a bad thing necessarily, in fact the opposite, I think FromSoft's "difficulty slider" replacement is one of the best ways of going about it, however I think the difficulty overall is overstated by the "real souls players" who hamper themselves so as to experience all of the mechanics.