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npteljes 3 days ago

Yeah... you're right. Ultimately it's not that my time is precious, it's that I get no satisfaction of beating a boss. I hate how overpowered are with scripted stuff, for example, and how they break most game mechanics introduced so far. And so, my time spent seems to be wasted.

Looking at how other people describe their experience, it seems like the figuring out part brings them joy. I usually have that with the core game mechanics themselves. The "knowledge" I get seems useful here, because I get to apply it to the rest of the game, but learning the boss mechanics seems like a throwaway thing, and I think this bothers me.

I also don't enjoy replaying parts of the game, especially as a punishment, especially when the replayed part had nothing to do with the my failure itself - like clearing the trash before a boss, or replaying parts of the bossfight before the crucial part, or getting back to the boss' place from a checkpoint. Such a slog!

bccdee 2 days ago | parent | next [-]

> Looking at how other people describe their experience, it seems like the figuring out part brings them joy

It's the pleasure of mastery. To me, the fun of a challenge like that is in gradually mastering something difficult and then being able to perform it perfectly. In fact, I'm sometimes a bit disappointed by the way that a boss fight ends when you get it right. The feeling of getting it right is my reward for the work I've put in, and I want that feeling to be drawn out. This is why I don't mind dying and restarting, at least in a good boss fight. The experience of being in the fight feels good and only gets better. That's why these games are rewarding to replay. It's like you're playing the hits or something.

My favourite boss fights are from Sekiro—there's a nice little video about it here¹ if you're interested in what other people love so much about tough boss fights.

[1]: https://www.youtube.com/watch?v=7W4li9yfY3o

npteljes 2 days ago | parent [-]

The video moved something in me. I feel I hate being put down a bit too much. (Being made feel stupid, small, inadequate). I mostly counter this not by facing the problem itself, but by overpowering myself in another context - in games, via gear or levels. After winning these battles I don't feel victorious, I feel like I finally got away.

Thanks for sharing your perspective, I really appreciate it.

rkomorn 3 days ago | parent | prev [-]

I think we are 100% on the same page, but I wanna share one last pet peeve for the road. :D

You beat the boss! BUT WAIT!!! It's not actually dead!

And then you say "wow, no way!" ironically as you watch its health bar refill.

Who could ever have expected this?!

npteljes 3 days ago | parent [-]

Yeah, I hate that shit as well. It's one of the reasons why I feel no satisfaction after beating a boss. I had so many experiences where they have pulled a "Somehow, Palpatine returned" that I just don't trust the happiness sequence that usually follows a bossfight.