▲ | fluoridation 3 days ago | |
I didn't want to criticize, but since you've already opened the door: these are interesting to me as sheer sensory stimulation, but the problem that might dissuade a lot of people is that there's no structure to most of the pieces (save for the ones that are based on distorting an existing image). Without structure there's no narrative, and no reason for someone to become interested in any given piece beyond, as I said, sensory stimulation. On that note, most the color palettes are very tasteful; if coldcode is picking them algorithmically, that's pretty impressive. Let's be honest here: the craft here is not on the images themselves. It's on the algorithms that are producing them. A solution to the problem of quantity would be to make the algorithms available to play with. I could see someone going "okay, I want something sort of like [1], but made my own. I'll toy with the parameters until I get something I like and then order a print." Two or three sample images for each algorithm, instead of six years' worth of images, would work way better. | ||
▲ | mkl 3 days ago | parent [-] | |
They're not just algorithmic. There's a lot of manual effort in each image: https://thecodist.com/my-art-and-color-after-tiling/, https://thecodist.com/why-i-use-swift-to-make-generative-art... > In my process, generation is supplemented by many manual processes, including image manipulation, digital painting, and occasionally even AI |