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cestith 4 days ago

Many of the languages that allow people to quickly develop software end up with their own tradeoffs. Some of them have unusual syntax, at least in part of the language. Many of them allow duck typing, which many consider a major detriment to production reliability. Some of them are only interpreted. Some of them have a syntax people just don’t like. Some of them are just really big languages with lots of features, because getting rid of the boilerplate often means more builtins or a bigger standard library. Some of them either the runtime or the build time leaves a lot to be desired.

Here’s an incomplete list for those traits. For unusual, there’s many of the FP languages, Ada, APL, Delphi/Object Pascal, JS, and Perl. For duck typing, there’s Ruby, Python, PHP, JS, and Perl. For only interpreted, there are Ruby, PHP, and Perl (and formerly for some time Python and JS). For syntax that’s not necessarily odd (but may be) but lots of people find distasteful there’s Perl, any form of Lisp, APL, Haskell, the ML family, Fortran, JS, and in some camps Python, PHP, Ruby, Go, or anything from the Pascal family. For big languages with lots of interacting parts there’s Perl, Ada, PHP, Lisp with CLOS, Julia, and PHP. For slowdowns, there’s Julia, Python, PHP, and Ruby. The runtime for Perl is actually pretty fast once it’s up and running, but having to build the app before running it on every invocation makes for a slow start time.

All that said, certain orgs do impressive projects pretty quickly with some of these languages. Some do impressively quick work with even less popular languages like Pike, Ponie, Elixir, Vala, AppScript, Forth, IPL, Factor, Raku, or Haxe. Notice some of those are very targeted, which is another reason boilerplate is minimal. It’s built into the language or environment. That makes development fast, but general reuse of the code pretty low.