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sgsjchs 4 days ago

Reopen by constructing and assigning a new socket.

spacechild1 4 days ago | parent [-]

So I essentially have to wrap it in something like std::optional. Well, that's certainly one way to write a socket class, but I'd say it's not idiomatic C++. (I have never seen a socket class being implemented like that.)

sgsjchs 4 days ago | parent [-]

You don't need optional in this case, the assignment would just destroy the old socket and immediately move the new one in its place.

spacechild1 3 days ago | parent [-]

Well, reopening a socket implies that I have manually closed the socket, which does require an optional with your implementation.