▲ | Martin_Silenus 3 days ago | |
Everything in "Elite: Dangerous" is about getting scales right, contrary to most of its concurrent games. That was amazing from the beginning for planets scale, to systems scale, until you realize it is also right at galaxy scale. To me, it's a pitty that Braben finally dropped realistic newtonian physics (limited velocity is simply a plague in 99% of space games, period... and sure, I don't talk about FTL travel) in such realistic scales. Complete paradox. |