| ▲ | Interview with Japanese Demoscener 0b5vr(6octaves.com) |
| 239 points by nokonoko 4 days ago | 22 comments |
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| ▲ | ChrisArchitect 4 days ago | parent | next [-] |
| Warms my heart when they mention his 'discography' and it's a link to pouet.net, one of the various scene.org sites been around forever and still going. Having any kind of documentation/archives of a subculture's history, especially from around that time when digital things just disappear, is great to see. |
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| ▲ | herodoturtle 4 days ago | parent | prev | next [-] |
| This article was such a cool trip down memory lane, and as an old-timer that hasn’t looked at this stuff since the early 90s (mode13h anyone?) I am so happy to see how strong the scene is today. |
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| ▲ | ErneX 4 days ago | parent | next [-] | | His live set demo is pretty neat https://youtu.be/3lOptjAeA2w Repo: https://github.com/0b5vr/0mix | | |
| ▲ | skrebbel 4 days ago | parent [-] | | Just to clarify for readers who didn't read the interview, not a live set, it’s a 64kb demo that looks and feels like a recording of a livecoding competition. So “live set demo” is technically correct because it’s a “live set” themed demo. But it’s not actually a live set :-) | | |
| ▲ | genezeta 4 days ago | parent | next [-] | | I don't know why the sibling comment is dead (edit: was). I mean, it is a valid concern, if one doesn't know. So, for slickytail and anyone who has the same question: The code is actually compressed into a binary blob. You can see it if you just look at the source of https://0b5vr.com/0mix/0mix.html A small script loads the blob and uncompresses it before running it through eval: fetch("#").then(t=>t.blob()).then(t=>new Response(t.slice(156).stream().pipeThrough(new DecompressionStream("deflate"))).text()).then(eval)
This is a common approach in browser demos and what is counted as "less than 64Kb" is that final html. A similar technique compresses it into a PNG. | |
| ▲ | slickytail 4 days ago | parent | prev [-] | | In what sense is this 64KB? Clearly there's more than 64KB of code in the repo. And since it's typescript it's not like there's a binary that could be 64KB. | | |
| ▲ | skrebbel 4 days ago | parent [-] | | The html file with all assets and js bundled in is under 64kb. |
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| ▲ | carra 4 days ago | parent | prev [-] | | Mode 13H was pretty nice. But mode 13X, hacked to have square pixels, was the coolest! | | |
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| ▲ | Prime_Axiom 4 days ago | parent | prev | next [-] |
| I really enjoyed the interview, and I definitely resonate with the art being free from so called “value” as an asset, truly a pure from of artistic creation and expression. I am curious to know more about the scene and it sounds like they would be welcoming to n00bs, you guys recommend any upcoming live events to keep track of? |
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| ▲ | velo_aprx 4 days ago | parent | prev | next [-] |
| Nice to see Setsukos blog here on hackernews! She has done a lot of great interviews with sceners over the years you should check out. I met her once at Tokyo Demofest, and I still feel bad about making her try the Swedish licorice I had brought... :) |
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| ▲ | fnord77 4 days ago | parent | prev | next [-] |
| I always found Demoscene to be a curious phenomena. A combination of fascination and not understanding the point. Seems to be mostly a European thing, too. |
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| ▲ | badpun 4 days ago | parent | next [-] | | They're talented hobbyists who are not interested in monetizing their passion. Such people exist in US too, although perhaps are more rare. | |
| ▲ | ptek 3 days ago | parent | prev | next [-] | | There were a lot of global crews during c64 days and a few crews on the Amiga. In New Zealand on the Amiga a lot of the warez and compilations had importros on them. So was a small coding scene here but not as big as Europe or during C64 days. | |
| ▲ | squigz 4 days ago | parent | prev | next [-] | | I think the point is to create fracking cool art - and show off your skills | |
| ▲ | userbinator 3 days ago | parent | prev [-] | | From what I've seen, mostly East-European and former USSR. | | |
| ▲ | anyfoo 3 days ago | parent | next [-] | | Assembly, arguably the most known demo party, was famously Finnish. Future Crew (who made Second Reality) were (are?) Finnish as well. Lots of demo scene in Germany, also. | |
| ▲ | skrebbel 3 days ago | parent | prev [-] | | About evenly spread both sides of the Iron curtain, I’d say. Lots of demoscene in eg Germany, Scandinavia too. Netherlands, UK and France also have sizeable (though smaller) scenes. | | |
| ▲ | pjmlp 3 days ago | parent [-] | | And to lesser extent Iberian Penisula, where sceners like shader toy creators come from. |
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| ▲ | 4 days ago | parent | prev [-] |
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