▲ | Animats 5 days ago | |
Right. Just at the point I expected to find the list, there's only a "Subscribe" button to ignore. Hm. Examples: - Amazon? Long road to profitability, but there was fast early growth. - Space-X, which took a long time to get to a successful launch. - Someone already mentioned Nvidia. - Waymo, which took about 15 years from start to real service, and now is doubling in size more than once a year. - ASML, founded in 1984 and took a long time to become the dominant player in photolithograpy. - Roblox, tiny for over a decade, then gradually found the right market and really grew. Who else. | ||
▲ | akharris 5 days ago | parent | next [-] | |
These are great. I particularly like Waymo because of aggressively most of the media/talking heads wrote them off as "never going to beat Tesla" because google. In the end, they took a fundamentally different approach at all levels of the product and won. | ||
▲ | aaron695 5 days ago | parent | prev [-] | |
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