▲ | AlexandrB 6 days ago | ||||||||||||||||||||||
I love how we just reinvent the wheel again, and again, and again, and again... MacOS native apps have had great sub-pixel rendering all along, but I guess since we have to develop everything in Electron now it's time to reimplement all the exiting functionality. | |||||||||||||||||||||||
▲ | c-hendricks 6 days ago | parent | next [-] | ||||||||||||||||||||||
- As mentioned, macOS removed subpixel anti aliasing a while ago - Zed is not an electron app - In the linked issue you can see that this issue does not exist in Electron. | |||||||||||||||||||||||
▲ | jsheard 6 days ago | parent | prev [-] | ||||||||||||||||||||||
> MacOS native apps have had great sub-pixel rendering all along Apple removed subpixel anti-aliasing in Mojave, seven years ago, because it's not necessary on the HiDPI/Retina displays they ship as standard. They still do greyscale anti-aliasing but that's not the same thing as subpixel. Discussion from the time: https://news.ycombinator.com/item?id=17476873 | |||||||||||||||||||||||
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