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pjmlp 5 days ago

This is an old school technique anyone that has been coding since the days writing business applications in Assembly was common, knows this kind of stuff.

Great that in the days of Electron garbage, this kind of stuff gets rediscovered.

kitd 5 days ago | parent [-]

It's also the basis for efficient memory usage with the ECS pattern used extensively by game engines.

skeezyboy 5 days ago | parent [-]

ive seen ECS systems based on pointers only.