▲ | francisduvivier 9 days ago | |||||||
Well that's fixed in the V2 with even more vibe coding: https://francisduvivier.github.io/eternal-struggle-with-spee... | ||||||||
▲ | ks2048 9 days ago | parent | next [-] | |||||||
Watching it at 100x is cool - you can just watch the border wiggle around (at this speed you may as well not even draw the balls). | ||||||||
▲ | patates 9 days ago | parent | prev | next [-] | |||||||
I think next level would be custom shapes, custom starting areas, more colors, ability to change physics (add gravity?), and user interacting (being able to help a fellow struggling entity -a ball in this case-, when it gets worse). Someone put this into an AI super duper thinking max edition, sprinkle some MCP on top and see what happens lol | ||||||||
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▲ | rottc0dd 8 days ago | parent | prev [-] | |||||||
Nice work. Still buggy. If you increase the ball size and increase the speed, the whole thing goes black/white in 10 seconds. |