▲ | timschmidt 2 days ago | |||||||||||||
I'm looking forward to the day when Javascript can be just another WASM polyfill loaded with the page with a well-defined, portable, and fast API to the DOM. Also can't wait for WebGPU to be adopted in more places. Right now I rely on WebGL2 because WebGPU isn't available in Firefox/Linux stable by default. Another minor annoyance is that 'cargo bloat' and similar tools don't yet have backends for wasm, so I need to fix up the native build to make use of that sort of analysis, which I'd like, because I serve the whole application from microcontroller flash where I only have 4 - 16mb to hold application and firmware, including the http server and network stack. | ||||||||||||||
▲ | sneak 2 days ago | parent [-] | |||||||||||||
I don't. I don't want the web to become just a runtime for opaque binary applications. Right now we still maintain some semblance of user control over the DOM and the application; when everything is WASM and WebGPU using its own custom renderer, the ability of people to casually inspect, modify, hack, tinker, and tweak will be completely over. I learned how to build for the web by looking at webpages and seeing how they worked. What you're describing is the switch from circuit boards of discrete components to everything in a single microscopic IC under a blob of epoxy. | ||||||||||||||
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