▲ | DrewADesign 10 days ago | |||||||
This is also true of interface/UX/interaction design. Most developers are really skilled at maintaining a higher cognitive load than most, and the interfaces that work best for less technical people often frustrate developers, who want everything in front of them, visible, at all times because they intuitively know what’s important. Interfaces created by developers might click with other devs, but often bewilder less technical people. It’s really hard to design a tool that less technical people can use intuitively to solve complex problems without wanting to throw their electronics out the window. | ||||||||
▲ | dodomodo 9 days ago | parent [-] | |||||||
This was maybe a problem years ago, but I don't think its a pro lem these days. I see many more cases of the opposite problem, interfaces that are meant of technical users but are designed using modern mobile centric paradigms, over emphasizing negative space and progressive disclosure. this is also a problem for tools designed for non-technical users for complex tasks that are performed frequently. your power users needs a powerful interface even if they are less technical. | ||||||||
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