▲ | Existenceblinks 4 days ago | |
These topic and mentioned tools always fail to demonstrate how sync engine works in multiple players modes. And mostly only for backend written in TS/JS, worse it's only for using with 3rd service (which you couldn't put your business logic in here). The first thing i scan in these tools' docs are how they handle write conflict whose conflict is semantic level, not data exchange format level. |