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mikhmha 3 days ago

My game is both "small" and "large" in scope at the same time. Its large in the sense that its a Multiplayer Online Game. But the scope of the gameplay is rather limited. I'm not trying to make a full-out MMORPG with all the content expected of one. And that was never my intention. Its an MMO in the sense that the server architecture can support a lot of players and AI units in the world.

Yet I feel like I get wrongly misjudged as a delusional person trying to make a full-out MMORPG. No my game doesn't have a focus on questing, professions, or theme-park areas and raids. People in this industry are too quick to Pidgeon-hole you into existing game genres when you may be trying to do something new entirely.

I have a playable demo, some interested players who provide feedback in discord, etc. The game mechanics started simple but have gotten more complex with each update. A lot of work is spent in improving the AI and making them behave "smartly". I pay for server hosting and manage the servers. Its just me. But it feels like I don't even get my resume looked at when I'm applying to jobs in the industry. Because I don't have any prior experience?