▲ | chickenzzzzu 4 days ago | |||||||||||||
While I love Garry's Mod, I don't love this article, so I'll give my pithy advice: 1) Yes, learn to program. 2) Yes, learn 3d art. 3) Enthusiastically do those things almost every day of your life. 4) Don't follow too many tutorials, just enough to unblock you. 5) Let the debugger/screen punch you in the face. Learn to love being told when you are wrong. 6) Keep your expenses low, but probably you still need to go to a relatively good college. 7) Why? That's because a large part of our world is based on needless credentialism. 8) Build tools that people literally use. This is how you know you're ready for interviewing. 9) Grind leetcode and brain teasers and common interview gotchas for your language/domain of choice, but only an hour a day max. That's basically what it takes to get a real and good job in the industry now. No magic bullets, just hard work and acceptance of some arbitrary BS. | ||||||||||||||
▲ | fermentation 3 days ago | parent | next [-] | |||||||||||||
Grinding leetcode and learning art seem at odds here. If you're a dev grinding leetcode, you'd likely be working in AAA where your time would be wasted making assets. | ||||||||||||||
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▲ | Colony8409 4 days ago | parent | prev [-] | |||||||||||||
Can you elaborate on your eighth point? | ||||||||||||||
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