| ▲ | kennywinker 4 days ago |
| Off by about 33,999,998 users, but still a decent dunk. https://appleinsider.com/articles/22/06/06/apple-now-has-ove... |
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| ▲ | LinuxAmbulance 4 days ago | parent | next [-] |
| 34 million developers? That number doesn't even pass a basic sniff test. Are there 34 million people that have Xcode installed? That I can believe. |
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| ▲ | _puk 4 days ago | parent | next [-] | | If my experience is anything to go by - a good proportion of this will be people accidentally double clicking a .md (or other random text suffix), and cursing whilst they wait for XCode to slowly load enough that they can quit it and open the file in a proper lightweight editor.. | | |
| ▲ | tomashubelbauer 4 days ago | parent | next [-] | | I feel like the #1 reason to install Xcode is to get Git working on macOS. Yours is probably #2. I wouldn't bet money on iOS/macOS development sitting at #3. | | |
| ▲ | Lammy 3 days ago | parent [-] | | Command Line Tools for Xcode is a separate smaller package than the full graphical Xcode tho: `xcode-select --install` |
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| ▲ | slipperydippery 3 days ago | parent | prev [-] | | Yep, I open Xcode several times per year, but haven't done it on purpose since... uh, 2014 or so? |
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| ▲ | oarsinsync 4 days ago | parent | prev [-] | | > At Apple's World Wide Developer Conference on Monday, Tim Cook mentioned that there are now 34 million registered developers with the company's platform. I think that means either: * they have revenues of $3.4b/year just from the $100 annual fees, or
* some decent percentage of people have signed up for a free developer account and then never done anything with it (like me)
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| ▲ | doctorpangloss 3 days ago | parent | prev [-] |
| We found one of the users! |
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