▲ | titzer 4 days ago | |
One way is that the writer thread prepares a completely new copy of the object in a private area and then either compare-and-swaps a pointer to it, or executes a store with a store-store barrier (depending on details of the STM system around it). | ||
▲ | codedokode 4 days ago | parent [-] | |
Interesting, it's almost like immutable data structures. |