An &own reference seems like it would just be equivalent to a Box.
Box heap allocates, references do not.
> `&own` references that take ownership of the object and free it when the reference goes out of scope
How can you free something if it's not allocated
Sorry, yeah that phrasing was bad: I kinda think an "owning reference" is a contradiction in terms but I didn't come up with the idea.
What I meant was, creating a box creates a new allocation, whereas my understanding of &own would take over an existing allocation.