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kylemacomber 9 days ago

You can edit the code directly in Bitrig, but we haven't optimized the experience around that.

Are you imagining you'd be editing the code with the software keyboard or a paired hardware keyboard?

ForceBru 9 days ago | parent [-]

I'm imagining quick prototyping (including on-device, offline execution) of small pieces of code (potentially growing into a small app) with the software keyboard, like in Pythonista or Pyto.

My workflow often goes like this: got an idea, let me quickly test it on the go, like while walking down the street, working on unrelated stuff or just chilling. Open up Pythonista, write some code, run it, tweak it, etc. If a piece of code becomes important enough, I copy it to the computer and continue working on it there.

Terretta 9 days ago | parent | next [-]

I use both those for Python, very much enjoy them on iPhone in particular for little UI apps. Equivalent iPad workflow for me had been Swift Playground on iPad and Mac, although it seems stuck about a year ago at Swift 5.10 and iOS 17.5 SDK.

Much slower (minutes) with Xcode Cloud and a git repo, if I can git commit from my iPhone, I can edit app code and commit, watch Xcode Cloud Build see my commit, watch it build with debug logs, and when it works it shows up in TestFlight. Very much not offline, and minutes long loop.

kylemacomber 9 days ago | parent | prev [-]

Cool, that's really helpful context. We'll take a look at the code editing experience in those apps for inspiration.