▲ | fluoridation 6 days ago | |||||||||||||||||||||||||
They don't use memory if they're not used, but you do save storage. Neither one has any effect on power efficiency, though. None of these savings require the hardware to lose useful features. Microsoft could at any time decide to drop WOW64. Saving die space also has no effect on power efficiency, beyond reducing the total transistor count. I'd be very surprised the x86-specific decoding logic makes up a significant area of your typical die. Maybe you'd make the processor 3% more efficient? Something like that? | ||||||||||||||||||||||||||
▲ | scarface_74 6 days ago | parent [-] | |||||||||||||||||||||||||
If any 32 bit app is launched the shared libraries will be loaded. It’s not a big deal on Macs. But it is a big deal on iPhones. I’m not sure how it works in the modern era. But back in the day there was also a performance cost when you had a mix of 16 bit code and 32 bit code in memory. I don’t know how it would be in 32 bit vs 64 bit. And being able to get away with less RAM also improves battery life because keeping RAM refreshed uses energy - again a bigger factor on mobile. The smaller the die, the less energy it uses. You can also use that space for efficiency cores. | ||||||||||||||||||||||||||
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