▲ | hnlmorg 6 days ago | |||||||
That’s a fair question. You’re right about the crossplay part. Kids have consoles, which only support Bedrock. So if I want to play with them, then I need to play Bedrock too. Which is a pity because, like yourself, I first played the Java edition too. As an aside, I think Bedrock is the only version that supports VR. I don’t play VR Minecraft often, but sometimes it’s fun. Albeit only for about 15 minutes, then the motion sickness kicks in (curiously it’s the only VR game I’ve played that does give me motion sickness) | ||||||||
▲ | CalRobert 6 days ago | parent | next [-] | |||||||
My kids play minecraft Java on a raspberry pi and I set up a server running GeyserMC so their friends on tablets could play with them. I'm still deeply annoyed that MS seems to want to kill off Java though. If you do, have a look at CoreProtect and whitelisting the users you want to be able to play. | ||||||||
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▲ | uz3snolc3t6fnrq 6 days ago | parent | prev [-] | |||||||
i've got possible good news for you then, there's a project that adds a translation layer between the two server protocols[0]. it has some limitations dealing with the different quirks and features that differ between both games[1], but it looks like everything else works fine. you could try that out if you find it to be a better option than wrangling with windows updates as for VR, there's a third party mod for java[2], i tried it a couple years back and it felt pretty smooth, had no issues with it, but i don't have a point of reference to compare it to bedrock VR because i never tried it [0] https://github.com/GeyserMC/Geyser | ||||||||
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