▲ | imiric 7 days ago | ||||||||||||||||
I'm surprised there's been no discussion on this project. A part of me thinks that if you have to profile a Bash script, it's a sign that you've surpassed its intended use case, and a proper programming language with all its modern tooling would be a saner way forward. But then again, that line is often blurry, and if the script has already grown in size, it might be a sunk cost to consider rewriting it, so I can see cases where this tool would come in handy. I find it hard to believe that there is minimal overhead from the instrumentation, as the README claims. Surely the additional traps alone introduce an overhead, and tracking the elapsed time of each operation even more so. It would be interesting to know what the actual overhead is. Perhaps this is difficult to measure with a small script, whereas a larger one would show a greater difference. The profile output is a bit difficult to parse at first glance, but I think I get it after a closer look. In any case, this is some next-level wizardry. The amount of patience required to instrument Bash scripts must've been monumental. Kudos to you, Sir. BTW, you're probably aware of it, but you might want to consider using Bats[1] for tests. I've found it helpful for small scripts. EDIT: I took a look at `timep.bash`, and I may have nightmares tonight... Sweet, fancy Moses. Also, I really don't like that it downloads and loads some random .so files, and base64-encoded blobs. I would personally not use this based on that alone, and you shouldn't assume that users will trust you. If this is required for correct functionality, have a separate well-documented step for users to download the required files manually. Or better yet: make their source visible as well, and have users compile them on their own. | |||||||||||||||||
▲ | jkool702 6 days ago | parent | next [-] | ||||||||||||||||
also re: BATS Im aware of it, but have never ended up actually using it. Ive heard before the sentiment you imply - that its great for fairly simple script...but not so much for long and complicated scripts. And, well, the handful of bash projects that Ive developed enough to have the desire to add unit testing for are all range from "long and complicated" to "nightmare inducing" (lol). Its on my "to try" list one day, but I have a sneaking suspicion that timep is not a good project to try out BATS for the first time on. | |||||||||||||||||
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▲ | jkool702 7 days ago | parent | prev [-] | ||||||||||||||||
Yay, a comment! >I find it hard to believe that there is minimal overhead from the instrumentation, as the README claims. Surely the additional traps alone introduce an overhead, and tracking the elapsed time of each operation even more so. It would be interesting to know what the actual overhead is. note that timep does a 2 pass approach - it runs the code with instrumentation just logging the data it needs, and then after the code finishes it goes back and uses that data to generate the profile and flamegraphs. For "overhead" im just talking abut in the initial profiling run...total time to getting results is a bit longer (but still pretty damn fast). if you run timep with the `-t` flag it will run profiling run of the code (with the trap-based instrumentation enabled and recording) inside of a `time { ... }` block. You can then compare that timed to the running the code without using timep, giving you overhead. I used that method while running a highly parallelized test that, between 28 persistent workers, ran around 67000 individual bash commands (and computed 17.6 million checksums of a bunch of small files in a ramdisk) in 34.5 or so seconds (without timep). using `timep -t` to run the code this increased to 38 seconds. So +10%. And thats really a worst case scenario...it indicates the per command overhead is around 1 ms. what percent if the total run time that translates to depends on the average time-per-command-run for the code you are profiling. side note: in this case, the total time to generate a profile was ~2.5 minutes and the total time to generate a profile and flamegraphs was ~5 minutes timep manages to keep it so low because the debug trap instrumentation is 100% bash builtins and doesnt spawn and subshells or forks - so you just have a string of builtin commands with no context switching nor any "copying the environment to fork something" to slow you down. > The amount of patience required to instrument Bash scripts must've been monumental. It took literally months to get everything working correctly and all the edge cases worked out properly. Bash does some borderline bizarre things behind the scenes. > EDIT: I took a look at `timep.bash`, and I may have nightmares tonight... Sweet, fancy Moses. Its a little bit...involved. > Also, I really don't like that it downloads and loads some random .so files So by default it doesnt do this. It has the ability to, but you have to to explicitly tell it to....it wont do it automatically. By default, it will get the .so file using the base64 blob (in ascii string representation and compressed) that is built into timep.bash. This has sha256 and md5 checksums incorporated into it that get checked when the .so file is re-created using that base64 blob (to ensure no corruption). the .so file is needed to add a bash loadable builtin that outputs microsecond granularity CPU usage time. Without this it will try and use /proc/stat, which works but the measurement is 10000x more coarse (typically it displays cpu time in number of 10 ms intervals). to get microsecond accuracy you need the .so file. > Or better yet: make their source visible as well, and have users compile them on their own. the source is available in the repo at https://github.com/jkool702/timep/blob/main/LIB/LOADABLES/SR... compile instructions are at the top in commented out lines. the code is pretty straightforward - it uses getrusage and/or (if available) clock_gettime to get cpu usage for itself and its children. the `_timep_SETUP` function has the logic included (but not used by default - you have to manually call it with a flag) to let allow you to use a .so file that is in your current directory instead of the one generated from the builtin base64 blob. So, you are able, should you wish, to compile and have timep use your own .so for the loadable. However, realistically, most people who might be interested in using timep wont do that. So it defaults to fully automating this and having it all self contained in a single script file, while allowing for advanced users to manually override it. I thought that was the best overall way to do it. | |||||||||||||||||
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