▲ | davepeck 3 days ago | |||||||
Ive never once successfully gotten a usable sprite sheet out of ChatGPT. The concept seems foreign to it and no matter how hard I try to steer it it’ll find a way to do something hopeless (inconsistent frame sizes; incoherent animations; no sense of consistent pixel sizes or what distinguishes (say) 8-bit from 16-bit era sprites; it’ll draw graph paper in the background for some reason; etc etc.). If anyone has a set of magic prompts for this, I’d love to learn about it. But my suspicion is that it’s just fundamentally the wrong tool for the job — you probably need a purpose-built model. | ||||||||
▲ | mac-mc 3 days ago | parent | next [-] | |||||||
Like a full sprite sheet, one sprite at a time or a sprite animation loop? Each one would require a different kind of model and model technique to make, so I wouldn't be surprised that ChatGPT has issues with it. A sprite animation loop would be better done by a potentially specialized video-oriented model, for example, and the current image and video models are barely trained on that kind of video data. | ||||||||
▲ | 3 days ago | parent | prev | next [-] | |||||||
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▲ | frozenlettuce 3 days ago | parent | prev | next [-] | |||||||
that might be possible by asking it to create an 3d model with animations (based on a template) and then capture the sprites. but then again, not sure if building it would be worthwhile because 1) openai might add that as a native product (like what happened with .ppt generation) or 2) the capability to do so might be 6 months away | ||||||||
▲ | nkrisc 3 days ago | parent | prev | next [-] | |||||||
Have you tried drawing? | ||||||||
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▲ | typpilol 3 days ago | parent | prev [-] | |||||||
According to all the lazy articles I've read here lately you just need to threaten to beat it up lmao... |