▲ | __turbobrew__ 4 days ago | ||||||||||||||||||||||||||||||||||
For me I cannot play team based games where you are punished for leaving. Nothing is worse being stuck in a game where you are not having fun and you are forced to keep playing or be punished otherwise. Also, I am no longer a 20 year old with no responsibilities and sometimes things come up where I would need to leave the game. I guess I am just getting older now and no longer play 20 hours a weeks of video games, but things like Deadlock don’t have appeal. | |||||||||||||||||||||||||||||||||||
▲ | TulliusCicero 3 days ago | parent [-] | ||||||||||||||||||||||||||||||||||
Being punished for leaving is the standard for almost any competitive team based game these days, because if you don't do that then people leave on a whim and the game is ruined. > Nothing is worse being stuck in a game where you are not having fun and you are forced to keep playing or be punished otherwise. It works approximately the same irl for board games or sports. If you just walk off the court in a basketball game because you're not having fun, everyone else will be pissed. Ditto if you just ditch a board game session midway through. It's funny you mention age, because I have essentially the opposite take. Ditching a match for a game you like because that particular match isn't going well is immature; I'd expect someone older to handle themselves better than someone younger, not throw a fit. Now of course there are some games where it's fine for people to jump in and out, they're designed around that, but just like with other sorts of games, it's hard to get competitive matches that way. | |||||||||||||||||||||||||||||||||||
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