▲ | gdbsjjdn 4 days ago | |
Steam isn't the right place to sell a game that does 1M in total lifetime sales. Because like you said, it won't hit any recommendations and they'll take a huge cut. This is like complaining that AMC won't screen your student film. You're playing in a very niche space and the key is to keep costs under control so you can actually make money. | ||
▲ | SXX 4 days ago | parent [-] | |
If your game is not on Steam (or big consoles) it doesn't exist. Platforms like Itch are only useful for part-time solo developers who trying to earn their $100 or $10 for ramen. Can be good marketing for solo developers too, but you only make money when release on "real" platform. Gamedev is a hit industry. Even of released games 90% never make back the investments. Then 1% hits make 90% of money. And situation is as bad for $3,000,000 game studio as it's for one like mine that makes $300,000 games. |