▲ | egypturnash 2 days ago | |
seriously, has Starchild3001 never looked at the modern indy game scene? Half of it is flooded with people choosing restrictions based on old machines. More consoles than computers, games trying to look like an NES or a PSX are a dime a dozen. | ||
▲ | amlib 2 days ago | parent | next [-] | |
Most of these "new retro" games are coded with modern tools and engines, they often only approximate the look and feel of retro games (their code is very modern and much easier to deal with) and the restrictions are broken as soon as it is too inconvenient. They can be great games, look nice and be congruent with their inspirations of course, but the ones built with real restrictions, be it actually made to run on real retro hardware or some kind of fictional VM like in UFO 50 or attempting to recreate a similar graphics system like the NES PPU tiling and pixel restrictions in Shovel Knight are much rarer and take way more effort to make. | ||
▲ | starchild3001 2 days ago | parent | prev [-] | |
I mostly follow Amiga and C64 (a little bit). I don't follow the platforms you're talking about. |