▲ | crashprone 3 days ago | |||||||
The idea is amazing, congratulations on getting the product out! However, there's a lot about this site that doesn't sit well with me. The rather generic site design and uninspiring results of the challenges are something that I could probably overlook, but what irks me the most is the lack of any human aspect throughout the site. How does an academy completely gloss over the contributions of various amazing people who've been teaching shaders for years now and are responsible for making shaders accessible and fun? I would've never learnt what GLSL is, without ShaderToy. If someone started learning shaders through this site and never discovered the treasure trove of material on iquilezles' website, how do we expect them to jump straight into "Ray Marching"? I can't help but think that the site intentionally holds back information on various other phenomenal shader learning resources. Existing works of art like iquilezles "Planet Fall" should be part of the recommended curriculum if only to inspire others and set the baseline for what's possible with shaders. | ||||||||
▲ | szpro 3 days ago | parent [-] | |||||||
Hey, so if you go to for example https://shaderacademy.com/challenge/raymarching_3 and open Learning section and scroll through there. We literally link these great resources you mentioned. Also, we literally have discord with resources where we link a lot of them https://discord.com/channels/1358424822551674880/13584277359... Do you think we should put these inspirations more on homepage? | ||||||||
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