▲ | lubesGordi 4 days ago | |||||||
Does the Unreal API change a bit over versions? I've noticed when asking to do a simple telnet server in Rust it was hallucinating like crazy but when I went to the documentation it was clear the api was changing a lot from version to version. I don't think they do well with API churn. That's my hypothesis anyway. | ||||||||
▲ | toshinoriyagi 4 days ago | parent | next [-] | |||||||
I think the big thing with Unreal is the vast majority of games are closed source. It's already only used for games, as opposed to asking questions about general-purpose programming, but there is also less training data. | ||||||||
▲ | mac-mc 4 days ago | parent | prev | next [-] | |||||||
You see this dynamic even with swift which has a corpus of OSS source code out there, but not nearly as much as js or python and so has always been behind those languages. | ||||||||
▲ | Tiktaalik 4 days ago | parent | prev [-] | |||||||
There would be significant changes from 4 to 5, but sadly I haven’t had any improvement if clarifying version. | ||||||||
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