Remix.run Logo
sparky_z 2 days ago

That was my first instinct as well, but I thought through it a little more and now it seems intuitively correct to me.

-First of all, it's intuitive to me that the "candidate" points generated in the cube are randomly distributed without bias throughout the volume of the cube. That's almost by definition.

-Once you discard all of the points outside the sphere, you're left with points that are randomly distributed throughout the volume of the sphere. I think that would be true for any shape that you cut out of the cube. So this "discard" method can be used to create randomly distributed points in any 3d volume of arbitrary shape (other than maybe one of those weird pathological topologies.)

-Once the evenly distributed points are projected to the surface of the sphere, you're essentially collapsing each radial line of points down to a single point on the sphere. And since each radial line has complete rotational symmetry with every other radial line, each point on the surface of the sphere is equally likely to be chosen via this process.

That's not a rigorous proof by any means, but I've satisfied myself that it's true and would be surprised if it turned out not to be.

pavel_lishin a day ago | parent [-]

To me, it seems like there would be less likelihood of points being generated near the surface of the sphere, and that should have some sort of impact.

sparky_z a day ago | parent [-]

OK, look at it this way. Imagine that, after you generate the points randomly in the cube, and discard those outside the sphere, you then convert the remaining points into 3D polar coordinates (AKA spherical coordinates [0]). This doesn't change the distribution at all, just the numerical representation. So each point is described by three numbers, r, theta, and phi.

You're correctly pointing out that the values of r won't be uniformly distributed. There will be many more points where the value of r is close to 1 then there will be where the value of r is close to 0. This is a natural consequence of the fact that the points are uniformly distributed throughout the volume, but there's more volume near the surface than there is near the center. That's all true.

But now look at the final step. By projecting every point to the surface of the sphere, you've just overwritten every single point's r-coordinate with r=1. Any bias in the distribution of r has been discarded. This step is essentially saying "ignore r, all we care about are the values of theta and phi."

[0]https://en.wikipedia.org/wiki/Spherical_coordinate_system