▲ | chrisco255 2 days ago | |||||||
If you have little experience programming, JS/TS is arguably one of the best choices for making a game. You have a built-in rendering engine in the form of the browser and it's universally accessible by nearly any device. There's no permission needed for distribution: just create a web page with a live demo and share the link. It's a great way to learn about game loops, pathfinding algos, state management, physics and world building and there's tons of free tools. A couple of my undergrad projects were JS games and they were very fun to work on. Clearly not the right choice for AAA game dev or a full length indie game, but definitely solid choice for learning. | ||||||||
▲ | __loam 2 days ago | parent [-] | |||||||
For the record, Godot has a pretty permissive license and can export to the web. It also has JS/TS bindings iirc. Definitely worth a look if you're interested in getting deeper. | ||||||||
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