| ▲ | thrown-0825 3 days ago |
| Odd take, the stale dialogue and static quests of most rpgs could certainly benefit from llm enhancements |
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| ▲ | lkjdsklf 2 days ago | parent | next [-] |
| I think the staleness comes from the fact that it’s the 60 billionth time you’ve done some “quest” to go gather some crap up or kill the same thing in a loop for an hour. No amount of dialogue is going to save that. The actual story dialogue is usually interesting enough already |
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| ▲ | krainboltgreene 3 days ago | parent | prev | next [-] |
| Nah, they’ll still be stale. Many people play RPGs that haven’t changed in 30 years, so static isn’t an issue either. |
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| ▲ | thrown-0825 3 days ago | parent [-] | | And many people don’t, there are already skyrim mods for this so your point doesnt really hold water. | | |
| ▲ | krainboltgreene 2 days ago | parent | next [-] | | It’s so funny to reference a game that has like 12 editions and is on every platform including a refrigerator and think “this game is missing something” By the way there are LLM dialog mods for Skyrim and everyone thinks they’re a joke because they suck. | | | |
| ▲ | nottorp 2 days ago | parent | prev [-] | | However, no one has ever praised the Elder Scrolls storyline. They win by the sheer quantity and by giving you a lot of subsystems to play with. So LLM generated quest text probably feels it belongs here. It wouldn't, for example, in something with the Witcher 3 story quality. | | |
| ▲ | thrown-0825 15 hours ago | parent [-] | | except the hundreds of hours of youtube videos discussing the story of the franchise |
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| ▲ | suddenlybananas 2 days ago | parent | prev [-] |
| Quality writing is what is most important in an RPG, something that LLMs are distinctly terrible at. |