▲ | saberience 3 days ago | |||||||
What's the actual gameplay loop? I.e. what's the goal, how do you know you're doing well (or not), what makes it fun etc? | ||||||||
▲ | peytonshields 3 days ago | parent | next [-] | |||||||
The loop is all about adapting, experimenting, and seeing which combinations work and which don't. Right now it's designed around mini-games which can have a different goal per game -- as a quick example I'm currently building agent tic-tac-toe but hidden trapdoors and power-ups | ||||||||
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▲ | tayo42 3 days ago | parent | prev | next [-] | |||||||
I don't think the Sims had that | ||||||||
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▲ | deadbabe 3 days ago | parent | prev [-] | |||||||
In these sandbox games you just make up your own little stories and have fun watching them play out. |