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magicalhippo 5 days ago

I have no idea how many hours I spent on this game growing up. There was just something about it that made it very engaging. Being able to easily make a brand new track and then either go racing or just fool around.

I've long since wished there was a spiritual remake, and thinking about it now I suppose Beam.NG could fit the bill if the editor was even simpler and the damage model was significantly reduced or even disabled. Been a good while since I played Beam.NG, guess I should check it out again.

But not after trying this out. Stunts FTW!

edit: my flashback made me totally forget to say I really enjoyed this writeup. I did a little bit of hacking like this back in the days, so can appreciate the effort.

alberto-m 5 days ago | parent | next [-]

Thank you! I think also the game Trackmania (which I only enjoy as stream viewer) manages to keep most of the soul, including the friendly competition to create the craziest tracks and acrobatics. The big thing it's missing is Stunts' spirit of the late XX century, with the Lamborghini cars, the rock soundtrack and Skid Vicious.

snthpy 3 days ago | parent | next [-]

+1 to both of those. Same experience

magicalhippo 5 days ago | parent | prev [-]

Yeah, I somehow forgot about Trackmania. I think what I dislike about Trackmania is it's a bit too over the top, both in vehicle physics and the track layouts.

Granted the original Stunts didn't have much in terms of vehicle physics, but I feel for a modern remake Trackmania goes a bit too extreme.

Now if Trackmania and Beam.NG had a baby...

op00to 4 days ago | parent | prev [-]

I loved stunts as a kid, I remember sharing tracks with a friend, and making up all kinds of stories and scenarios in those tracks. Excellent game, excellent write up. Happy to see the game still has a community.