▲ | ninetyninenine 5 days ago | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
No. The entire games and movie industry exists because a segment of people don’t pirate. All the technology created to support those two industries mentioned above are supported by people who paid for their shit. Your view point twists reality because the financial realities don’t pan out. Who the fuck pays for a triple A video game if it’s morally right to pirate things? If you pirate you benefit off of millions of dollars used to create the game while you pay for nothing. Call it what you want. If it’s not theft then it’s not theft. But the gravity of the moral infraction is equivalent to theft so I don’t see the point of the word play here. The fact of the matter is your “morality” here cannot sustain the industry. Like as bad as law around copyrights have gotten, piracy in totality is fundamentally unsustainable. Ideas cost money to create and someone needs to pay. If not the consumer of the idea than the producer of the idea pays and functions as a charity to the consumer. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
▲ | the_af 5 days ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
> Call it what you want. If it’s not theft then it’s not theft. But the gravity of the moral infraction is equivalent to theft so I don’t see the point of the word play here. No. As I said, we had this debate decades ago and your side lost. This is settled ground; you can shout into the void but you already lost. You might pirate because you're a "cheap ass" (your words, not mine), but many others don't. They've explained their reasons. You don't like those reasons? Fine. But don't go around accusing others of your own sin. Most people just want to watch and play stuff in the most convenient, non-intrusive, frictionless way possible. It just happens that this is often best achieved through piracy, because most legally available platforms suck in some way or the other (or content is not available). (Before you accuse me of anything: I don't pirate games like you, I have a huge library of Steam, GOG and Humble Bundle games. I also subscribe to Netflix, Disney, HBO Max, Apple, and a couple more I forget. And I pay for YouTube premium. And Spotify -- which removed vast swathes of music I listened to because why not. The streaming platforms mostly suck and so I must occasionally resort to piracy because it's goddamn more convenient!) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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▲ | matheusmoreira 5 days ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
> Who the fuck pays for a triple A video game if it’s morally right to pirate things? Yours truly. I have been a proud Steam customer for over 20 years. I have licensed over 200 games on Steam alone. I own multiple video game consoles from multiple generations and have quite the collection of titles for them. Not a single person can accuse me of not supporting creators. > The fact of the matter is your “morality” here cannot sustain the industry. The fact of the matter is the industry shouldn't be sustained. It is spending hundreds of millions of dollars to create a product whose price trends toward zero due to infinite availability. When that obviously fails, they get upset and invoke copyright in order to distort reality until they're profitable. The simple fact is creators need a new business model. And that business model is patronage. It's the labor of creation that's scarce and valuable, not the finished product. Therefore creators should be paid continuously for the act of creating itself, not the finished product. Macaulay’s 1841 address is the most vigorous defense of copyright I've ever read: https://www.thepublicdomain.org/2014/07/24/macaulay-on-copyr... And even he realized that copyright was a monopoly, tolerated only due to the fruits it bears. He rejected alternatives such as patronage due to fear of suppression. Rich patrons would of course decline to fund works that they didn't like. That concern no longer exists. We now have technology in the form of platforms like kickstarter and patreon which democratize funding and patronage, greatly reducing or eliminating the risk of suppression. There is no longer any need for copyright. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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