▲ | GTP 2 days ago | |
Depends. There must be some sweet spot there, since if it lasts too little, then it becomes frustrating to retry every few seconds. | ||
▲ | Wowfunhappy 2 days ago | parent | next [-] | |
> There must be some sweet spot there, since if it lasts too little Absolutely, and therein lies the essence of game design, right? For a simple game like this, I'd say 8-10 seconds is a good time to shoot for, for the player's first session. It'll naturally get longer as the player gets better. This makes every moment exciting--just a few seconds longer and I can beat my last score. But yes, this is an art not a science. | ||
▲ | bravesoul2 2 days ago | parent | prev [-] | |
Just have levels. Each level has more or faster dots. You continue from the last failed level. |