▲ | ost-ing 5 days ago | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
I find with C/++ I have to compile to find warnings and errors, while with Rust I get more information automatically due to the modern type and linking systems. As a result I compile Rust significantly less times which is a massive speed increase. Rusts tooling is hands down better than C/++ which aids to a more streamlined and efficient development experience | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
▲ | bch 5 days ago | parent [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
> Rusts tooling is hands down better than C/++ which aids to a more streamlined and efficient development experience Would you expand on this? What was your C tooling/workflow that was inferior to your new Rust experience? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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