▲ | almostgotcaught 4 days ago | |||||||
tangential question: does anyone know a way to call/use CUDA from graphics code? like directx or opengl (or whatever). as opposed to this code which is named "renderer" but doesn't draw to the screen... | ||||||||
▲ | corysama 4 days ago | parent | next [-] | |||||||
There are DX/GL interop functions in the CUDA API. But, they are a bit tricky. Unless you really have a strong, specific need for something only available in CUDA, you are better off using compute shaders. | ||||||||
▲ | pixelpoet 3 days ago | parent | prev | next [-] | |||||||
Just because a program isn't using DirectX or OpenGL etc doesn't mean it's not a renderer / graphics code. | ||||||||
▲ | Ono-Sendai 4 days ago | parent | prev [-] | |||||||
compute shaders? | ||||||||
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