▲ | slhck 5 days ago | |
Yeah, look at what https://x.com/badlogicgames has done porting an engine with the help of Claude Code. He's set up a TODO loop to perform this: https://github.com/badlogic/claude-commands – background blog article: https://mariozechner.at/posts/2025-06-02-prompts-are-code/ | ||
▲ | sylware 5 days ago | parent | next [-] | |
Mariosechner post looks very promising. We may finally get to the devs doing lock-in using ultra complex syntax languages in a much more efficient way using LLMs. I have already some ideas for some target c++ code to port to C99+. | ||
▲ | badlogic 5 days ago | parent | prev [-] | |
The todo and porting "programs" are unrelated. The blog post shows the full porting pipeline. |