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5pl1n73r 6 days ago

CUDA programming consists of making a kernel parameterized by its thread id which is used to slightly alter its behavior while it executes on many hundreds of GPU cores; it's very different than general purpose programming. Memory and branching behave differently there. I'd say at best, it will be like traditional programs and libraries with multiple incompatible event loops.

reactordev 6 days ago | parent [-]

I write CUDA code... I'm aware of it's execution model. In this context, having a rust program act as a kernel to receive inputs and send outputs is still awesome.