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ivanjermakov 6 days ago

Is it really "Rust" on GPU? Skimming through the code, it looks like shader language within proc macro heavy Rust syntax.

I think GPU programming is different enough to require special care. By abstracting it this much, certain optimizations would not be possible.

dvtkrlbs 6 days ago | parent [-]

It is normal rust code compiled to spirv bytecode.

LegNeato 6 days ago | parent [-]

And it uses 3rd party deps from crates.io that are completely GPU unaware.