▲ | ivanjermakov 6 days ago | |||||||
Is it really "Rust" on GPU? Skimming through the code, it looks like shader language within proc macro heavy Rust syntax. I think GPU programming is different enough to require special care. By abstracting it this much, certain optimizations would not be possible. | ||||||||
▲ | dvtkrlbs 6 days ago | parent [-] | |||||||
It is normal rust code compiled to spirv bytecode. | ||||||||
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