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isoprophlex 7 days ago

Barely useable, pfff. Needs at least two out of three of

- airhorn and/or light saber sound effects,

- a sixel-based rendering of lens flares, or

- a fluid dynamics engine to simulate rippling of characters around the path along which the cursor moves

(Joke, looks very cool even though i'd probably find it too distracting)

Nevermark 7 days ago | parent | next [-]

> - airhorn and/or light saber sound effects,

I will take the light saber sounds.

With stereo-spacial transformation, so the sounds "direction" and "distance" match my own physical dynamic orientation relative to the cursor's motion on the screen.

And, the ability to open a small window, which gives me the cursor's visual point-of-view, as it zooms through the graphics on the screen.

Also, each traversed character should get "hot" as the curser goes over it, indicated with a stable glow for a quarter of a second, followed by an exponential fade over another second.

I think we can all agree that when in flow, functional distractions need to work harder, be more immersive, to be effective.

somat 7 days ago | parent | prev | next [-]

Here you go.

https://ash-k.itch.io/textreme

0xFEE1DEAD 6 days ago | parent | prev [-]

Testimonial:

> I've never been asked to pair up eversince I've started using tattoy