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lpeancovschi 6 days ago

A while ago I made a game for iOS that simulates vehicles and drifting. It was built in SpriteKit but very easy to do in any 2d game engine. The idea is: you put two wheels in front, connect them to the rectangle car shape with pin joints and then you apply force to the wheels. The angle of the force is very easy to calculate: x = force * cos(bodyRotation + wheelRotation) y = force * sin(bodyRotation + wheelRotation)

That's it! I also added skid particles. The drifting was achieved by playing around with the wheels and body damping. The game is here: https://apps.apple.com/app/drift-mania-infinite-car-racer/id...

merelysounds 5 days ago | parent | next [-]

Cool game! Quick feedback:

- I enjoyed the immediate start - skid particles are practical - game looks good - it’s too difficult for me; I’d like a “zen” mode that doesn’t reset when I hit a wall.

lpeancovschi 5 days ago | parent [-]

Thank you! It might take a few tries before you get used to it. But yes, might have to build what you suggest as well!

qoez 5 days ago | parent | prev | next [-]

Cool game! The marketplace is so competitive I'm surprised you got even 22 ratings, how'd you manage to market it?

lpeancovschi 5 days ago | parent | next [-]

Thank you! I like the game too, but today it doesn't really make sense to publish games. I believe there are over a million of them on the App Store and the usage is declining anyway - people spend more time watching TikTok these days. Regarding how I managed to get 22 ratings - it's just organic discovery, I think I get around 1-3 downloads per day. On every other session I would ask users to leave a review. I also cross-promote this game through my other games, but that doesn't help a lot.

lpeancovschi 5 days ago | parent | prev [-]

By the way, for anyone thinking of increasing organic discoverability some pro tips: 1. Try to decrease crash rates to 0. Ideally 99.9% crash free sessions. 2. Try to increase user retention - the more often user re-open your app, the more likely apple algorithms with rank your app higher. 3. Similar to 2. but the metric is time spent in the app. Try to increase it too.

monocularvision 5 days ago | parent | prev [-]

“The game features stunning graphics…”

Love the self-deprecation! Downloading now.