Remix.run Logo
jimmySixDOF 6 days ago

there is a whole family of filetype glTF extension standards for vehicles so a completed asset will be rendered effectively across different game/world/ engines and coordinate the physics etc ... [1] is an example :

[1] https://github.com/omigroup/gltf-extensions/blob/main/extens...

jayd16 6 days ago | parent | next [-]

Only one known implemention, though.

flohofwoe 6 days ago | parent | prev [-]

Jesus F. Christ, they're really turning gltf into a kitchen-sink format :/

CupricTea 6 days ago | parent | next [-]

Is it any more of a kitchen-sink format than FBX? This is listed as a gltf extension, so not required in every loader, no?

StrandedKitty 6 days ago | parent | prev [-]

What do you think the purpose of extensions is? They enrich the base spec. If your renderer can't handle an extension it will simply ignore it.