▲ | jimmySixDOF 6 days ago | |||||||||||||
there is a whole family of filetype glTF extension standards for vehicles so a completed asset will be rendered effectively across different game/world/ engines and coordinate the physics etc ... [1] is an example : [1] https://github.com/omigroup/gltf-extensions/blob/main/extens... | ||||||||||||||
▲ | jayd16 6 days ago | parent | next [-] | |||||||||||||
Only one known implemention, though. | ||||||||||||||
▲ | flohofwoe 6 days ago | parent | prev [-] | |||||||||||||
Jesus F. Christ, they're really turning gltf into a kitchen-sink format :/ | ||||||||||||||
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