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viktorcode 2 days ago

Please watch this for yet another take on the issue: https://www.youtube.com/watch?v=j68UW21Nx6g

The points are: game graphics is indeed suffering, but the problem is not being unlike films and photos, it's the opposite. The games should stop using film industry produced tone mapping curves and instead create their own, making a clean break.

Personally, I agree with the video.