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jasonthorsness 2 days ago

I think it’s easy to spend _time_ when the reward is intangible or unlikely, like an evening writing toy applications to learn something new or prototyping some off-the-wall change in a service that might have an interesting performance impact. If development becomes metered in both time and to-the-penny dollars, I at least will have to fight the attitude that the rewards also need to be more concrete and probable.