▲ | zozbot234 5 days ago | |
Real-world golang programs share memory all the time, because the "share by communicating" pattern leads to pervasive logical problems, i.e. "safe" race conditions and "safe" deadlocks. | ||
▲ | jrockway 5 days ago | parent [-] | |
I am not sure sync.Mutex fixes either of these problems. Press C-\ on a random Go server that's been up for a while and you'll probably find 3000 goroutines stuck on a Lock() call that's never going to return. At least you can time out channel operations:
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